A lot of people ask me questions on how to do things in IV. Most of those questions are pretty much the same so I added a IV Modding FAQ page to my website. On this page you can ask me questions about map, car or script mods or anything else IV Modding related. I’ll try to answer them as good as possible and sometimes with mini tutorials. So if you are in need of any help, get to the IV Modding FAQ page!
Since IV Modding has been taken over by the Russians. I am not gonna spend anymore time on it. The last 2 years have been a great learning experience but I don’t feel like working on something that others are working on too.
Not sure what my next goals will be.. I will spend more time on school and maybe get more active with the Grit Game engine or another project Game related
It’s been a while since my last post. In the mean time I’ve released version 0.2.4 of Shadow’s Plugin also I want to let you guys know I am working on a new total conversion mod together with GTARandom. It’s called Vice IV, which as you might have guessed, put’s the Vice City map into GTA IV. More info about this mod can be found at GTAForums and the project page on my website.
I’ve released yet another update for Shadow’s Plugins! Why is this release so special that I dedicate a post for it?
It’s because this version contains WBD export! It’s the WBD exporter I’ve used in the movie I’ve posted earlier. So head over to the download section and put your custom models ingame again, but this time WITH collisions!
Other updates that are included in this version:
- Added support for gta_spec shader
- Made adding support for shaders a lot easier