Opensourcing my IV projects

The end of IV has come, last week GTA V finally arrived. Research on the formats used in V has already begun and a lot of people are already working on small tools. Because I’ve not been very active in the modding scene I would like to contribute in a different way to the modding community…

I am going to Open Source my IV modding tools, starting with Shadow-Mapper (code is pretty bad so be warned). The code can be read, run, improved and learned from by everyone. A lot of the V file formats will probably be familiar to the files used in IV. So some code might still be useful. Next to that I will also improve some of the current projects or try to implement GTA V support into them. The source can be found on my GitHub account. I am still trying to get the code to build again so keep this in mind.

If there is any particular project of mine you would like to see on GitHub just let me know and I will upload it.

Sketchup Exporter released

First of all I would like to whish you all a happy new year!

I’ve released the sketchup exporter for IV. Head over to the project page to try it out. It’s able to export ODR, OBD, IDE and WPL files. I’ve also provided a little tutorial and test scene to guide you through the export process. If something is still not clear, please let me know. It’s far from perfect, so if you find any bugs or have suggestions to improve the exporter let me know in the comments.

Enjoy and again all the best whishes for 2013!

SCO Editor

I was tired of waiting for a sco editor so decided to code one myself. It’s very basic but it does the job for now.

What can you do with it? Well you can decompile the current missions and adjust them. OR create your very own missions from scratch. Sounds awesome right?

Oh come on man, now I want it! Sorry, you’ve got to wait a little longer. It’s still in early beta stage and doesn’t decompile every script without problems and doesn’t work with the latest patches.

For now you can download a cleaned script.img for version 1.0 and 1.0.1.0 (I haven’t tested this on new versions so it might work on newer versions) Cleaned Scripts.img (1792)

Projects News

I really need to post more often. So what have I been upto lately?

I’ve been working a lot on Vice IV and optimizing my plugin collision exporter for this.

Also I’ve been working on a new version of Shadow Mapper. It’s not much at this stage but it can render wdr/dff files and a lot of coding has been done that can’t be seen, like IPL, IDE and GTA.dat loading. I’ll upload some screenshots when it renders a IV Map properly!

Hope that was enough info to keep you satisfied for a while :)