It’s been a while since my last post. In the mean time I’ve released version 0.2.4 of Shadow’s Plugin also I want to let you guys know I am working on a new total conversion mod together with GTARandom. It’s called Vice IV, which as you might have guessed, put’s the Vice City map into GTA IV. More info about this mod can be found at GTAForums and the project page on my website.
I’ve added a Live Stream page, where you can follow me while I am testing out my new script features or just playing around with some mods I am working on!
So if you want to see some live modding action. Follow me on Justin.tv 😉
This might sound a bit weird but I liked it when people commented on some of my posts on this website. When I had the old layout I got a lot of comments by people, now I get none.. 🙁
I’ve released yet another update for Shadow’s Plugins! Why is this release so special that I dedicate a post for it?
It’s because this version contains WBD export! It’s the WBD exporter I’ve used in the movie I’ve posted earlier. So head over to the download section and put your custom models ingame again, but this time WITH collisions!
Other updates that are included in this version:
- Added support for gta_spec shader
- Made adding support for shaders a lot easier