Zelda64 VR

I’ve played and completed OoT hundreds of times on the N64 and Gamecube, but I could never have thought I would once play it in VR. I’ve been working on a project that loads the N64 Zelda rom and makes it playable with the Rift. For now it only loads the map and gives you the ability to walk around. The rendering is still a bit off, but don’t worry about that, I will get it right eventually. Enough talk, here are some screenshots:

zelda_vr_kokiri

Picture 8 of 8

Oh and that’s not it. I want it to be a full VR Experience. I’ve backed two more kickstarter projects that I think are amazing and I can’t wait for them to arrive. The Virtuix Omni will make it possible to walk around in Hyrule and the STEM System will make it possible to swing your sword and kill Ganondorf once and for all.

Roadmap

  • Load objects
  • Place objects
  • make Link the player, including animations
  • Skybox
  • Implement STEM for arm movement
  • Implement Virtuix Omni for walking

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