SA Support in Sketchup2GTA
San Andreas support is now available in Sketchup2GTA!
Starting from pre-release 0.7.0 it’s possible to export DFF, TXD, COL, IPL and IDE files in the San Andreas format. The COL file is still using the VC format, I’ve added the SA specific format to the projects roadmap. But first it’s GTA III’s turn!
Shadow-MSC and Shadow-MSP project pages
I’ve added project pages for Shadow-MSC and MSP.
- Shadow-MSC is a simple mission script compiler for GTA: VC.
- Shadow-MSP is a plugin for IntelliJ that supports basic autocompletion and uses Shadow-MSC under the hood.
Website and SketchUp exporter update
As you might have noticed the website got a small reskin. I’ve moved the blog from dedicated hosting to GitHub pages, and I love it (Who needs a CMS if you can use Git!).
But that’s not all, I’ve also picked up a bit of modding by adding Vice City (DFF/COL/TXD) export support to the SketchUp plugin. Head over to the GitHub releases page and download the preview version.
Shadow-MSC
I just released the first Alpha version of Shadow-MSC. Shadow-MSC is a basic compiler for the RenderWare based mission scripts. Current version only supports GTA: VC and only supports a main script, no threads, no missions.
For more information visit the projects GitHub page.
V Sketchup support
Version 0.5.0 of Sketchup2IV is now available. This release contains basic support for ODR and OTD export for V. I still have a bit of trouble getting OBN support to work, but it should be available soon.
To export to V open the extensions menu, select GTA Version, and select GTA: V.
As it’s now possible to export to multiple GTA versions, I renamed the exporter to Sketchup2GTA.